Резюме: 3D Artist
Work Experience:
* Proficient in using Blender to create high-quality 3D models. Expertise in creating and applying PBR
materials and textures. Development of realistic and technically complex projects with various solutions
for material settings.
* Experienced in rigging technologies for animation in Blender: rig animation and weight painting.
» Experience working with GIS data for accurate modeling of urban landscapes.
* Learning new technologies such as Parallax Mapping.
+ Using innovative VR technologies
Software Expertise:
* Blender - highly proficient and continually enhancing skills. My work includes creating projects of various
complexities and genres, with a focus on game development and industrial design.
» SketchUp - deep knowledge and extensive experience. Modeling architectural structures and engineering
constructions.
Additional Software:
» Materialize - for creating maps for PBR materials.
» Photoshop - for editing textures, PBR maps, and visualizations.
» CorelDraw - for creating high-quality textures.
My Achievements:
* I hold a certificate from the "3D Modeling in Blender” course completed at 3D Master school, issued on April
, 2023.
* I participated in a competition organized by VR Concept and Moscow State University of Civil Engineering
"Virtual Reality in the Real World", where I won first place.
My portfolio encompasses a wide range of projects from industrial facilities to animated characters, highlighting
my ability to adapt to various styles and requirements. I am ready for new challenges and professional growth in
the field of 3D graphics.